![]() Fixed regression in the 2024 plugin that prevented Light Materials from working. ![]() Fixed regression where making an object editable during IPR could cause missing textures.Fixed fatal assertion triggered by invalid matrices from PBD-driven objects under certain conditions.Fixed fatal assertion triggered by C4D Layer shaders that had missing child shaders.Fixed crash in the RenderView when picking colors, if the C4D Basic color-management mode is used in conjunction with ACEScg as the rendering color-space.Fixed rare crash triggered by visibility animation on cloners in conjunction with motion-blur.Fixed rare crash that could occur when closing a scene, while material previews are rendering in the node editor.Fixed bug where connections from Reference nodes would produce incorrect results under certain conditions.Fixed bug where breaking shader connections in materials used with stacking, could lead to incorrect output in IPR.Fixed bug where Substances in Nodes did not appear in the Project Asset Inspector and RS Asset Manager.Fixed bug in TeamRender single-frame mode where AOVs would not be saved as multi-pass if the selected image format did not support multiple layers.Fixed bug that prevented connections to the Index port of the MultiShader from working in locales other than en-US.Fixed bug where certain polygon selections would be lost when motion-blur is enabled.Exposed the 'Replace Alpha Channel' and 'Alpha' parameters in Dome lights.Improved the scene scan and particle system extraction performance.Improved the performance of RSLights in the viewport.
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